Ludologie vs narativita

Spor o narativitu po několika letech utichl. Jeden z předních ludologů Gonzalo Frasca ho označil za umělý a dodal, že „ludologové mají také příběhy rádi“ (2003). Podle Jenkinse byl motivovaný především snahou vytvořit samostatný obor poukazováním na jedinečné vlastnosti her (2004). To se povedlo: Výsledkem byla konstrukce ludologie coby teoretického jádra herních studií. Teze, že pravidla jsou definičním rysem počítačových her, byla přijata (ale ostatně ji ani předtím nikdo nezpochybňoval).

zdroj: http://gamestudies.cz/odborne/hra-pro-vice-hracu-herni-studia-a-interdisciplinarita/

Rychlé odkazy pro tvůrce misí Arma 3

Co by nemělo zapadnout:

Tipy a triky:

  • Pokud jste v editoru a v mapě, pak podržte ALT a pravé tlačítko vás teleportuje na místo, kam míří kurzor
  • Nikdy nepoužívej konec “Prohra”, pokud netvoříte kampaň s navázanou misí na tento typ konce
  • V případě, že v Arma misi měníte prováděný úkol, pak ten starý označte jako “Canceled” a ne “Failed”

Sekce:

Updaty:

  • Arma 3 version 1.00
    (BIS_fnc_3DENAttributeDoorStates, BIS_fnc_3DENCamera, BIS_fnc_3DENControlsHint, BIS_fnc_3DENDrawLocations, BIS_fnc_3DENEntityMenu, BIS_fnc_3DENGrid, BIS_fnc_3DENInterface, BIS_fnc_3DENListLocations, BIS_fnc_3DENModuleDescription, BIS_fnc_3DENShowMessage, BIS_fnc_3DENStatusBar, BIS_fnc_3DENToolbar, BIS_fnc_activateAddons, BIS_fnc_addClassOO, BIS_fnc_addScore, BIS_fnc_addScriptedEventHandler, BIS_fnc_addStackedEventHandler, BIS_fnc_addSupportLink, BIS_fnc_addWeapon, BIS_fnc_advHint, BIS_fnc_advHintArg, BIS_fnc_advHintCredits, BIS_fnc_advHintFormat, BIS_fnc_AircraftCatapultLaunch, BIS_fnc_AircraftSystemsInit, BIS_fnc_AircraftTailhook, BIS_fnc_AircraftWingStateCheck, BIS_fnc_alignTabs, BIS_fnc_allSynchronizedObjects, BIS_fnc_ambientAnim, BIS_fnc_ambientAnimCombat, BIS_fnc_ambientAnimGetParams, BIS_fnc_ambientFlyby, BIS_fnc_animalBehaviour, BIS_fnc_animalRandomization, BIS_fnc_animalSiteSpawn, BIS_fnc_animViewer, BIS_fnc_areEqualNotNil, BIS_fnc_areFriendly, BIS_fnc_baseVehicle, BIS_fnc_baseWeapon, BIS_fnc_basicBackpack, BIS_fnc_basicTask, BIS_fnc_bezierLength, BIS_fnc_blackIn, BIS_fnc_blackOut, BIS_fnc_bloodEffect, BIS_fnc_briefingAnimate, BIS_fnc_briefingInit, BIS_fnc_buildingPositions, BIS_fnc_callScriptedEventHandler, BIS_fnc_camera, BIS_fnc_camera_deleted, BIS_fnc_camera_getCam, BIS_fnc_camera_getCinemaBordersEnabled, BIS_fnc_camera_getFocus, BIS_fnc_camera_getFOV, BIS_fnc_camera_getHUDEnabled, BIS_fnc_camera_getVisionMode, BIS_fnc_camera_init, BIS_fnc_camera_setCam, BIS_fnc_camera_setCinemaBordersEnabled, BIS_fnc_camera_setFocus, BIS_fnc_camera_setFOV, BIS_fnc_camera_setHUDEnabled, BIS_fnc_camera_setVisionMode, BIS_fnc_camera_tick, BIS_fnc_cameraOld, BIS_fnc_cargoTurretIndex, BIS_fnc_Carrier01AnimateDeflectors, BIS_fnc_Carrier01CatapultActionAdd, BIS_fnc_Carrier01CatapultActionRemove, BIS_fnc_Carrier01CatapultID, BIS_fnc_Carrier01CatapultLockTo, BIS_fnc_Carrier01CrewInAnim, BIS_fnc_Carrier01CrewPlayAnim, BIS_fnc_Carrier01EdenDelete, BIS_fnc_Carrier01EdenInit, BIS_fnc_Carrier01Init, BIS_fnc_Carrier01PosUpdate, BIS_fnc_changeSupportRadioChannel, BIS_fnc_cinemaBorder, BIS_fnc_clamp, BIS_fnc_clampVector, BIS_fnc_colorConfigToRGBA, BIS_fnc_colorRGBAtoHTML, BIS_fnc_colorRGBAtoTexture, BIS_fnc_configPath, BIS_fnc_controlConfigs, BIS_fnc_createLogRecord, BIS_fnc_createObjectOO, BIS_fnc_credits movie, BIS_fnc_credits movieConfig, BIS_fnc_credits movieSupport, BIS_fnc_ctrlFitToTextHeight, BIS_fnc_ctrlSetScale, BIS_fnc_ctrlTextHeight, BIS_fnc_damageChanged, BIS_fnc_damagePulsing, BIS_fnc_debugConsoleExec, BIS_fnc_debugProfile, BIS_fnc_decodeFlags, BIS_fnc_decodeFlags2, BIS_fnc_decodeFlags4, BIS_fnc_decodeFlags8, BIS_fnc_deleteCounter, BIS_fnc_deleteInventory, BIS_fnc_deleteVehicleCrew, BIS_fnc_deltaTime, BIS_fnc_diagAAR, BIS_fnc_diagAARrecord, BIS_fnc_diagBulletCam, BIS_fnc_diagConfig, BIS_fnc_diagFindMissingAuthors, BIS_fnc_diagHit, BIS_fnc_diagJIRAlink, BIS_fnc_diagKey, BIS_fnc_diagKeyLayout, BIS_fnc_diagKeyTest, BIS_fnc_diagKnownAsTarget, BIS_fnc_diagKnownTargets, BIS_fnc_diagLoop, BIS_fnc_diagMacros, BIS_fnc_diagMacrosAuthor, BIS_fnc_diagMacrosEditorPreview, BIS_fnc_diagMacrosMapSize, BIS_fnc_diagMacrosNameSound, BIS_fnc_diagMacrosSimpleObject, BIS_fnc_diagMacrosVerify, BIS_fnc_diagMissionPositions, BIS_fnc_diagMissionWeapons, BIS_fnc_diagPreview, BIS_fnc_diagPreviewCycle, BIS_fnc_diagPreviewVehicleCrew, BIS_fnc_diagRadio, BIS_fnc_diagVehicleIcons, BIS_fnc_diagWiki, BIS_fnc_dirtEffect, BIS_fnc_disableLoading, BIS_fnc_disableSaving, BIS_fnc_Door, BIS_fnc_DoorClose, BIS_fnc_DoorNoHandleClose, BIS_fnc_DoorNoHandleOpen, BIS_fnc_DoorOpen, BIS_fnc_drawAO, BIS_fnc_drawMinefields, BIS_fnc_drawRespawnPositions, BIS_fnc_earthquake, BIS_fnc_effectFired, BIS_fnc_effectFiredArtillery, BIS_fnc_effectFiredCruiseMissile, BIS_fnc_effectFiredFlares, BIS_fnc_effectFiredHeliRocket, BIS_fnc_effectFiredLongSmoke, BIS_fnc_effectFiredRifle, BIS_fnc_effectFiredRocket, BIS_fnc_effectFiredSmokeLauncher, BIS_fnc_effectFiredSmokeLauncher boat, BIS_fnc_effectKilled, BIS_fnc_effectKilledAirDestruction, BIS_fnc_effectKilledAirDestructionStage2, BIS_fnc_effectKilledSecondaries, BIS_fnc_effectPlankton, BIS_fnc_EGSpectatorCameraPrepareTarget, BIS_fnc_EGSpectatorCameraResetTarget, BIS_fnc_EGSpectatorCameraSetTarget, BIS_fnc_EGSpectatorCameraTick, BIS_fnc_EGSpectatorDraw2D, BIS_fnc_EGSpectatorDraw3D, BIS_fnc_EGSpectatorGetUnitsToDraw, BIS_fnc_EjectionSeatRelease, BIS_fnc_enableSaving, BIS_fnc_encodeFlags, BIS_fnc_encodeFlags2, BIS_fnc_encodeFlags4, BIS_fnc_encodeFlags8, BIS_fnc_endMissionServer, BIS_fnc_enemyDetected, BIS_fnc_enemySides, BIS_fnc_enemyTargets, BIS_fnc_errorParamsType, BIS_fnc_establishingShot, BIS_fnc_estimatedTimeLeft, BIS_fnc_execFSM, BIS_fnc_execRemote, BIS_fnc_executeStackedEventHandler, BIS_fnc_execVM, BIS_fnc_exportCfgGroups, BIS_fnc_exportCfgHints, BIS_fnc_exportCfgMagazines, BIS_fnc_exportCfgPatches, BIS_fnc_exportCfgVehiclesAssetDB, BIS_fnc_exportCfgWeapons, BIS_fnc_exportConfigHierarchy, BIS_fnc_exportFunctionsToWiki, BIS_fnc_exportGroupFormations, BIS_fnc_exportGUIBaseClasses, BIS_fnc_exportInventory, BIS_fnc_exportMapToBiTXT, BIS_fnc_exportVehicle, BIS_fnc_fadeEffect, BIS_fnc_fatigueEffect, BIS_fnc_feedbackInit, BIS_fnc_feedbackMain, BIS_fnc_filterString, BIS_fnc_findAllNestedElements, BIS_fnc_findLookAt, BIS_fnc_findOverwatch, BIS_fnc_fireSupport, BIS_fnc_fireSupportCluster, BIS_fnc_fireSupportVirtual, BIS_fnc_flamesEffect, BIS_fnc_forceEnd, BIS_fnc_friendlySides, BIS_fnc_functionMeta, BIS_fnc_getAngleDelta, BIS_fnc_getCfg, BIS_fnc_getCfgData, BIS_fnc_getCfgDataArray, BIS_fnc_getCfgDataBool, BIS_fnc_getCfgDataObject, BIS_fnc_getCfgDataPool, BIS_fnc_getCfgIsClass, BIS_fnc_getCfgSubClasses, BIS_fnc_getIntersectionsUnderCursor, BIS_fnc_getName, BIS_fnc_getNetMode, BIS_fnc_getObjectBBD, BIS_fnc_getParamValue, BIS_fnc_getRespawnMarkers, BIS_fnc_getRespawnPositions, BIS_fnc_getServerVariable, BIS_fnc_getTurrets, BIS_fnc_getUnitByUid, BIS_fnc_getVehicleCustomization, BIS_fnc_gridToPos, BIS_fnc_groupIndicator, BIS_fnc_guiEffectTiles, BIS_fnc_GUInewsfeed, BIS_fnc_HatchClose, BIS_fnc_HatchOpen, BIS_fnc_healing, BIS_fnc_healthEffects, BIS_fnc_HEXtoRGB, BIS_fnc_highlightControl, BIS_fnc_inAngleSector, BIS_fnc_incapacitatedEffect, BIS_fnc_indicateBleeding, BIS_fnc_initDisplay, BIS_fnc_initExpo, BIS_fnc_initIntelObject, BIS_fnc_initListNBoxSorting, BIS_fnc_initModules, BIS_fnc_initMultiplayer, BIS_fnc_initParams, BIS_fnc_initPlayable, BIS_fnc_initRespawn, BIS_fnc_initRespawnBackpack, BIS_fnc_initVehicleCrew, BIS_fnc_initVirtualUnit, BIS_fnc_initWorldScene, BIS_fnc_inString, BIS_fnc_InstructorFigure, BIS_fnc_interpolateWeather, BIS_fnc_inventoryExists, BIS_fnc_isBuildingEnterable, BIS_fnc_isCampaign, BIS_fnc_isDebugConsoleAllowed, BIS_fnc_isDemo, BIS_fnc_isEqualVector, BIS_fnc_isInsideArea, BIS_fnc_isInZoom, BIS_fnc_isLoading, BIS_fnc_isUnitVirtual, BIS_fnc_keyCode, BIS_fnc_keyHold, BIS_fnc_lerp, BIS_fnc_limitAmmunition, BIS_fnc_limitItems, BIS_fnc_limitSupport, BIS_fnc_limitWeaponItems, BIS_fnc_liveFeed, BIS_fnc_liveFeedEffects, BIS_fnc_liveFeedModuleEffects, BIS_fnc_liveFeedModuleInit, BIS_fnc_liveFeedModuleSetSource, BIS_fnc_liveFeedModuleSetTarget, BIS_fnc_liveFeedSetSource, BIS_fnc_liveFeedSetTarget, BIS_fnc_liveFeedTerminate, BIS_fnc_loadClass, BIS_fnc_loadEntry, BIS_fnc_loadFunctions, BIS_fnc_loadVehicle, BIS_fnc_localize, BIS_fnc_locationDescription, BIS_fnc_LockedDoorNoHandleOpen, BIS_fnc_LockedDoorOpen, BIS_fnc_locWeaponInfo, BIS_fnc_logFormat, BIS_fnc_logFormatServer, BIS_fnc_magazinesEntityType, BIS_fnc_mapAnimAdd, BIS_fnc_mapAnimClear, BIS_fnc_mapAnimDone, BIS_fnc_mapSize, BIS_fnc_markerToTrigger, BIS_fnc_markWaypoints, BIS_fnc_missileLaunchPositionFix, BIS_fnc_missionConversations, BIS_fnc_missionConversationsLocal, BIS_fnc_missionFlow, BIS_fnc_missionHandlers, BIS_fnc_missionRespawnType, BIS_fnc_missionTasks, BIS_fnc_missionTasksLocal, BIS_fnc_missionTimeLeft, BIS_fnc_moduleAI, BIS_fnc_moduleAmmo, BIS_fnc_moduleAnimals, BIS_fnc_moduleArsenal, BIS_fnc_moduleBleedTickets, BIS_fnc_moduleBootcampStage, BIS_fnc_moduleCAS, BIS_fnc_moduleChat, BIS_fnc_moduleCombatGetIn, BIS_fnc_moduleCountdown, BIS_fnc_moduleCoverMap, BIS_fnc_moduleCreateDiaryRecord, BIS_fnc_moduleCreateProjectile, BIS_fnc_moduleCurator, BIS_fnc_moduleCuratorAddAddons, BIS_fnc_moduleCuratorAddCameraArea, BIS_fnc_moduleCuratorAddEditableObjects, BIS_fnc_moduleCuratorAddEditingArea, BIS_fnc_moduleCuratorAddEditingAreaPlayers, BIS_fnc_moduleCuratorAddIcon, BIS_fnc_moduleCuratorAddPoints, BIS_fnc_moduleCuratorSetAttributes, BIS_fnc_moduleCuratorSetCamera, BIS_fnc_moduleCuratorSetCoefs, BIS_fnc_moduleCuratorSetCostsDefault, BIS_fnc_moduleCuratorSetCostsSide, BIS_fnc_moduleCuratorSetCostsVehicleClass, BIS_fnc_moduleCuratorSetEditingAreaType, BIS_fnc_moduleCuratorSetObjectCost, BIS_fnc_moduleDamage, BIS_fnc_moduleDate, BIS_fnc_moduleDiary, BIS_fnc_moduleDoorOpen, BIS_fnc_moduleEffectsBubbles, BIS_fnc_moduleEffectsEmitterCreator, BIS_fnc_moduleEffectsFire, BIS_fnc_moduleEffectsPlankton, BIS_fnc_moduleEffectsShells, BIS_fnc_moduleEffectsSmoke, BIS_fnc_moduleEndMission, BIS_fnc_moduleExecute, BIS_fnc_moduleFDBalloonAirDestruction, BIS_fnc_moduleFDBalloonWaterDestruction, BIS_fnc_moduleFDCPClear, BIS_fnc_moduleFDCPIn, BIS_fnc_moduleFDCPOut, BIS_fnc_moduleFDFadeMarker, BIS_fnc_moduleFDSkeetDestruction, BIS_fnc_moduleFDStatsClear, BIS_fnc_moduleFiringDrill, BIS_fnc_moduleFriendlyFire, BIS_fnc_moduleFuel, BIS_fnc_moduleGenericRadio, BIS_fnc_moduleGrenade, BIS_fnc_moduleGroupID, BIS_fnc_moduleHandle, BIS_fnc_moduleHealth, BIS_fnc_moduleHint, BIS_fnc_moduleHQ, BIS_fnc_moduleInit, BIS_fnc_moduleLightning, BIS_fnc_moduleMine, BIS_fnc_moduleMissionName, BIS_fnc_moduleMode, BIS_fnc_moduleModules, BIS_fnc_moduleMPTypeDefense, BIS_fnc_moduleMPTypeGameMaster, BIS_fnc_ModuleMPTypeGroundSupport, BIS_fnc_ModuleMPTypeGroundSupportBase, BIS_fnc_moduleMPTypeSectorControl, BIS_fnc_moduleMPTypeSeize, BIS_fnc_moduleObjective, BIS_fnc_moduleObjectiveFind, BIS_fnc_moduleObjectiveGetIn, BIS_fnc_moduleObjectiveMove, BIS_fnc_moduleObjectiveRaceCP, BIS_fnc_moduleObjectiveRaceFinish, BIS_fnc_moduleObjectiveRaceStart, BIS_fnc_moduleObjectiveSector, BIS_fnc_moduleObjectiveTarget, BIS_fnc_modulePositioning, BIS_fnc_modulePoster, BIS_fnc_modulePostprocess, BIS_fnc_moduleProjectile, BIS_fnc_modulePunishment, BIS_fnc_moduleRadioChannelCreate, BIS_fnc_moduleRank, BIS_fnc_moduleRating, BIS_fnc_moduleRemoteControl, BIS_fnc_moduleRespawnInventory, BIS_fnc_moduleRespawnPosition, BIS_fnc_moduleRespawnTickets, BIS_fnc_moduleRespawnVehicle, BIS_fnc_moduleSaveGame, BIS_fnc_moduleSFX, BIS_fnc_moduleShowHide, BIS_fnc_moduleSimulationManager, BIS_fnc_moduleSimulationManager grab, BIS_fnc_moduleSiteInit, BIS_fnc_moduleSkill, BIS_fnc_moduleSkiptime, BIS_fnc_moduleSound, BIS_fnc_moduleStrategicMapImage, BIS_fnc_moduleStrategicMapInit, BIS_fnc_moduleStrategicMapMission, BIS_fnc_moduleStrategicMapOpen, BIS_fnc_moduleStrategicMapORBAT, BIS_fnc_moduleSupportsInitProvider, BIS_fnc_moduleSupportsInitProviderVirtual, BIS_fnc_moduleSupportsInitRequester, BIS_fnc_moduleTaskCreate, BIS_fnc_moduleTaskSetDescription, BIS_fnc_moduleTaskSetDestination, BIS_fnc_moduleTaskSetState, BIS_fnc_moduleTimeMultiplier, BIS_fnc_moduleTracers, BIS_fnc_moduleTrident, BIS_fnc_moduleTriggers, BIS_fnc_moduleTTCPTrigger, BIS_fnc_moduleTTCPTriggerBehind, BIS_fnc_moduleTTStatsClear, BIS_fnc_moduleUnits, BIS_fnc_moduleUnlockArea, BIS_fnc_moduleUnlockObject, BIS_fnc_moduleVanguardFob, BIS_fnc_moduleVanguardObjective, BIS_fnc_moduleVanguardScorePersistence, BIS_fnc_moduleVolume, BIS_fnc_moduleWeather, BIS_fnc_moduleZoneProtection, BIS_fnc_moduleZoneRestriction, BIS_fnc_moveAction, BIS_fnc_moveToRespawnPosition, BIS_fnc_multiplySquareMatrixByVector, BIS_fnc_neutralizeUnit, BIS_fnc_objectHeight, BIS_fnc_ObjectInventoryAnimatedClose, BIS_fnc_ObjectInventoryAnimatedOpen, BIS_fnc_objectSide, BIS_fnc_objectVar, BIS_fnc_onDiaryChanged, BIS_fnc_onPlayerConnected, BIS_fnc_ORBATAddGroupOverlay, BIS_fnc_ORBATAnimate, BIS_fnc_ORBATConfigPreview, BIS_fnc_ORBATGetGroupParams, BIS_fnc_ORBATOpen, BIS_fnc_ORBATRemoveGroupOverlay, BIS_fnc_ORBATSetGroupFade, BIS_fnc_ORBATSetGroupParams, BIS_fnc_ORBATTooltip, BIS_fnc_ordinalNumber, BIS_fnc_packStaticWeapon, BIS_fnc_paramCountdown, BIS_fnc_paramDaytime, BIS_fnc_paramGuerFriendly, BIS_fnc_paramRespawnTickets, BIS_fnc_paramReviveBleedOutDuration, BIS_fnc_paramReviveDuration, BIS_fnc_paramReviveForceRespawnDuration, BIS_fnc_paramReviveMedicSpeedMultiplier, BIS_fnc_paramReviveMode, BIS_fnc_paramReviveRequiredItems, BIS_fnc_paramReviveRequiredTrait, BIS_fnc_paramReviveUnconsciousStateMode, BIS_fnc_paramTimeAcceleration, BIS_fnc_paramViewDistance, BIS_fnc_paramWeather, BIS_fnc_phoneticalWord, BIS_fnc_PlaneAiEject, BIS_fnc_PlaneEjection, BIS_fnc_PlaneEjectionFX, BIS_fnc_playEndMusic, BIS_fnc_playMusic, BIS_fnc_playSound, BIS_fnc_pow, BIS_fnc_preload, BIS_fnc_prepareAO, BIS_fnc_pulsate, BIS_fnc_quotations, BIS_fnc_radialRed, BIS_fnc_radialRedOut, BIS_fnc_randomPos, BIS_fnc_rankParams, BIS_fnc_relPosObject, BIS_fnc_relScaledDist, BIS_fnc_removeAllScriptedEventHandlers, BIS_fnc_removeFromPairs, BIS_fnc_removeScriptedEventHandler, BIS_fnc_removeStackedEventHandler, BIS_fnc_respawnBase, BIS_fnc_respawnConfirm, BIS_fnc_respawnCounter, BIS_fnc_respawnEndMission, BIS_fnc_respawnGroup, BIS_fnc_respawnInstant, BIS_fnc_respawnMenuInventory, BIS_fnc_respawnMenuPosition, BIS_fnc_respawnMenuSpectator, BIS_fnc_respawnNone, BIS_fnc_respawnRounds, BIS_fnc_respawnSeagull, BIS_fnc_respawnSide, BIS_fnc_respawnSpectator, BIS_fnc_respawnTimePenalty, BIS_fnc_respawnWave, BIS_fnc_returnChildren, BIS_fnc_romanNumeral, BIS_fnc_rotateVector3D, BIS_fnc_rscLayer, BIS_fnc_saveInventory, BIS_fnc_saveVehicle, BIS_fnc_sayMessage, BIS_fnc_scriptedWaypointType, BIS_fnc_selectDiarySubject, BIS_fnc_selectRespawnTemplate, BIS_fnc_setDate, BIS_fnc_setFog, BIS_fnc_setIDCStreamFriendly, BIS_fnc_setIdentity, BIS_fnc_setObjectRotation, BIS_fnc_setObjectTexture, BIS_fnc_setOvercast, BIS_fnc_setPPeffectTemplate, BIS_fnc_setRank, BIS_fnc_setRespawnDelay, BIS_fnc_setServerVariable, BIS_fnc_setTask, BIS_fnc_setTaskLocal, BIS_fnc_setToPairs, BIS_fnc_setVehicleMass, BIS_fnc_sharedObjectives, BIS_fnc_showMarkers, BIS_fnc_showRespawnMenu, BIS_fnc_showRespawnMenuDisableItemCheck, BIS_fnc_showRespawnMenuDisableItemDraw, BIS_fnc_showRespawnMenuHeader, BIS_fnc_showRespawnMenuInventory, BIS_fnc_showRespawnMenuInventoryDetails, BIS_fnc_showRespawnMenuInventoryItems, BIS_fnc_showRespawnMenuInventoryLimit, BIS_fnc_showRespawnMenuInventoryLimitRefresh, BIS_fnc_showRespawnMenuInventoryLimitRespawn, BIS_fnc_showRespawnMenuInventoryList, BIS_fnc_showRespawnMenuInventoryLoadout, BIS_fnc_showRespawnMenuInventoryMetadata, BIS_fnc_showRespawnMenuPosition, BIS_fnc_showRespawnMenuPositionList, BIS_fnc_showRespawnMenuPositionMap, BIS_fnc_showRespawnMenuPositionMapDraw, BIS_fnc_showRespawnMenuPositionMapHandle, BIS_fnc_showRespawnMenuPositionMetadata, BIS_fnc_showRespawnMenuPositionName, BIS_fnc_showRespawnMenuPositionRefresh, BIS_fnc_showSubtitle, BIS_fnc_showUnitInfo, BIS_fnc_showWelcomeScreen, BIS_fnc_sideColor, BIS_fnc_sideID, BIS_fnc_sideName, BIS_fnc_sideNameUnlocalized, BIS_fnc_sideType, BIS_fnc_SingleWingSlideDoorClose, BIS_fnc_SingleWingSlideDoorOpen, BIS_fnc_skirmishTrigger, BIS_fnc_spawnObjects, BIS_fnc_splitString, BIS_fnc_stalk, BIS_fnc_storeParamsValues, BIS_fnc_StrategicMapAnimate, BIS_fnc_StrategicMapMouseButtonClick, BIS_fnc_StrategicMapOpen, BIS_fnc_subClasses, BIS_fnc_synchronizedObjects, BIS_fnc_synchronizedObjectsQueue, BIS_fnc_target, BIS_fnc_taskAlwaysVisible, BIS_fnc_taskChildren, BIS_fnc_taskCompleted, BIS_fnc_taskCreate, BIS_fnc_taskCurrent, BIS_fnc_taskDescription, BIS_fnc_taskDestination, BIS_fnc_taskExists, BIS_fnc_taskHint, BIS_fnc_taskParent, BIS_fnc_taskReal, BIS_fnc_taskSetCurrent, BIS_fnc_taskSetDescription, BIS_fnc_taskSetDestination, BIS_fnc_taskSetState, BIS_fnc_tasksUnit, BIS_fnc_taskVar, BIS_fnc_teamColor, BIS_fnc_terrainGradAngle, BIS_fnc_textTiles, BIS_fnc_textureMarker, BIS_fnc_textureVehicleIcon, BIS_fnc_titlecard, BIS_fnc_toUpperDisplayTexts, BIS_fnc_traceBullets, BIS_fnc_trackMissionTime, BIS_fnc_tridentClient, BIS_fnc_tridentExecute, BIS_fnc_tridentGetRelationship, BIS_fnc_tridentHandleDamage, BIS_fnc_tridentSetRelationship, BIS_fnc_triggerToMarker, BIS_fnc_trimString, BIS_fnc_TwoWingDoorNoHandleClose, BIS_fnc_TwoWingDoorNoHandleOpen, BIS_fnc_TwoWingDoorOneHandleClose, BIS_fnc_TwoWingDoorOneHandleOpen, BIS_fnc_TwoWingDoorTwoHandleClose, BIS_fnc_TwoWingDoorTwoHandleOpen, BIS_fnc_TwoWingSlideDoorClose, BIS_fnc_TwoWingSlideDoorOpen, BIS_fnc_typeText, BIS_fnc_typeText2, BIS_fnc_uniqueClasses, BIS_fnc_unitAddon, BIS_fnc_unpackStaticWeapon, BIS_fnc_updatePlayerArray, BIS_fnc_validateParametersOO, BIS_fnc_vectorDivide, BIS_fnc_vehicleRoles, BIS_fnc_versionInfo, BIS_fnc_VRDrawGrid, BIS_fnc_VRFadeIn, BIS_fnc_VRFadeOut, BIS_fnc_VRTimer, BIS_fnc_weaponAddon, BIS_fnc_weaponComponents, BIS_fnc_weaponsEntityType, BIS_fnc_wpArtillery, BIS_fnc_wpLand, BIS_fnc_wpPatrol, BIS_fnc_wpRelax, BIS_fnc_wpSuppress, clearItemPool, diag enable, diag enabled, diag toggle, disableDebriefingStats, enableDebriefingStats, enableGunLights, enableSatNormalOnDetail, fogParams, getShadowDistance, incapacitatedState, isDLCAvailable, netObjNull, setSimulWeatherLayers, setWaypointLoiterRadius, setWaypointLoiterType, showWaypoints, simulCloudDensity, simulCloudOcclusion, simulInClouds, UAVControl, unitAddons, unlinkItem, waypointLoiterRadius, waypointLoiterType)
  • Arma 3 version 1.02
    (BIS_fnc_countdown, BIS_fnc_getFromPairs, face, nameSound, pitch, setCenterOfMass, setDetailMapBlendPars, setMass, setMusicEventHandler, setNameSound, setPitch, setSpeaker, speaker)
  • Arma 3 version 1.04
    (addItemPool, addItemToBackpack, addItemToUniform, addItemToVest, backpackContainer, canAddItemToBackpack, canAddItemToUniform, canAddItemToVest, everyBackpack, forceRespawn, isInstructorFigureEnabled, itemsWithMagazines, magazinesDetailBackpack, magazinesDetailUniform, magazinesDetailVest, removeAllItemsWithMagazines, removeItemFromBackpack, removeItemFromUniform, removeItemFromVest, uniformContainer, vestContainer)
  • Arma 3 version 1.06
    (BIS_fnc_deleteTask, BIS_fnc_playerSideFaction, playableSlotsNumber, setObjectTextureGlobal)
  • Arma 3 version 1.08
    (BIS_fnc_crewCount, BIS_fnc_importImageLinks, BIS_fnc_itemType, BIS_fnc_jukebox, BIS_fnc_objectType, getClientState, lnbSort, lnbSortByValue, setParticleFire, skillFinal, triggerTimeoutCurrent, waypointTimeoutCurrent)
  • Arma 3 version 1.10
    (BIS_fnc_bleedTickets, BIS_fnc_fixDate, BIS_fnc_isLeapYear, BIS_fnc_monthDays, BIS_fnc_sortAlphabetically, lineIntersectsObjs, setDefaultCamera)
  • Arma 3 version 1.12
    (addScoreSide, binocular, briefingName, cbChecked, cbSetChecked, currentMagazineDetailTurret, currentMagazineTurret, currentWeaponTurret, enableDiagLegend, enableSimulationGlobal, getCenterOfMass, getMass, hideObjectGlobal, hmd, queryItemsPool, selectWeaponTurret, setSpeech)
  • Arma 3 version 1.14
    (activatedAddons, attachedObjects, attachedTo)
  • Arma 3 version 1.16
    (addCuratorAddons, addCuratorCameraArea, addCuratorEditableObjects, addCuratorEditingArea, addCuratorPoints, allCurators, allowCuratorLogicIgnoreAreas, assignCurator, BIS_fnc_addCuratorAreaFromTrigger, BIS_fnc_addCuratorChallenge, BIS_fnc_addCuratorIcon, BIS_fnc_completedCuratorChallengesCount, BIS_fnc_curatorAttachObject, BIS_fnc_curatorAttributes, BIS_fnc_curatorAutomatic, BIS_fnc_curatorAutomaticPositions, BIS_fnc_curatorChallengeDestroyVehicle, BIS_fnc_curatorChallengeFindIntel, BIS_fnc_curatorChallengeFireWeapon, BIS_fnc_curatorChallengeGetInVehicle, BIS_fnc_curatorChallengeIlluminate, BIS_fnc_curatorChallengeSpawnLightning, BIS_fnc_curatorHint, BIS_fnc_curatorObjectEdited, BIS_fnc_curatorObjectPlaced, BIS_fnc_curatorObjectRegistered, BIS_fnc_curatorObjectRegisteredTable, BIS_fnc_curatorPinged, BIS_fnc_curatorRespawn, BIS_fnc_curatorSayMessage, BIS_fnc_curatorVisionModes, BIS_fnc_curatorWaypointPlaced, BIS_fnc_drawCuratorDeaths, BIS_fnc_drawCuratorLocations, BIS_fnc_drawCuratorRespawnMarkers, BIS_fnc_exportCfgVehicles, BIS_fnc_exportCuratorCostTable, BIS_fnc_finishCuratorChallenge, BIS_fnc_forceCuratorInterface, BIS_fnc_formatCuratorChallengeObjects, BIS_fnc_initCuratorAttribute, BIS_fnc_isCurator, BIS_fnc_isCuratorEditable, BIS_fnc_isForcedCuratorInterface, BIS_fnc_listCuratorPlayers, BIS_fnc_loop, BIS_fnc_manageCuratorAddons, BIS_fnc_manageCuratorChallenges, BIS_fnc_mirrorCuratorSettings, BIS_fnc_registerCuratorObject, BIS_fnc_removeCuratorIcon, BIS_fnc_removeDestroyedCuratorEditableObjects, BIS_fnc_runLater, BIS_fnc_setCuratorAttributes, BIS_fnc_setCuratorCamera, BIS_fnc_setCuratorVisionModes, BIS_fnc_shakeCuratorCamera, BIS_fnc_showCuratorAttributes, BIS_fnc_showCuratorFeedbackMessage, BIS_fnc_toggleCuratorVisionMode, curatorAddons, curatorCamera, curatorCameraArea, curatorCameraAreaCeiling, curatorCoef, curatorEditableObjects, curatorEditingArea, curatorEditingAreaType, curatorMouseOver, curatorPoints, curatorRegisteredObjects, curatorSelected, curatorWaypointCost, diag captureFrameToFile, forceWeatherChange, getAssignedCuratorLogic, getAssignedCuratorUnit, getDLCAssetsUsage, getDLCAssetsUsageByName, getDLCs, getTotalDLCUsageTime, isAutonomous, isEqualTo, objectCurators, openCuratorInterface, removeAllCuratorAddons, removeAllCuratorCameraAreas, removeAllCuratorEditingAreas, removeCuratorAddons, removeCuratorCameraArea, removeCuratorEditableObjects, removeCuratorEditingArea, setAutonomous, setCuratorCameraAreaCeiling, setCuratorCoef, setCuratorEditingAreaType, setCuratorWaypointCost, showCuratorCompass, shownCuratorCompass, shownUAVFeed, showUAVFeed, unassignCurator)
  • Arma 3 version 1.18
    (getStatValue, logEntities, moveInAny, setStatValue, squadParams)
  • Arma 3 version 1.20
    (BIS_fnc_advHintCall, BIS_fnc_initVehicleKart, BIS_fnc_moduleTimeTrial, BIS_fnc_moduleTTCPClear, BIS_fnc_moduleTTCPIn, BIS_fnc_moduleTTCPOut, lbSetPictureColorDisabled, lbSetPictureColorSelected, lbSetPictureRightColorDisabled, lbSetPictureRightColorSelected)
  • Arma 3 version 1.22
    (enableMimics, everyContainer, forceAddUniform, isUniformAllowed, lbSetPictureColor, lbSetPictureRightColor, magazinesAmmoCargo, openYoutubeVideo, removeWeaponAttachmentCargo, removeWeaponCargo, vectorAdd, vectorCos, vectorCrossProduct, vectorDiff, vectorDistance, vectorDistanceSqr, vectorDotProduct, vectorMagnitude, vectorMagnitudeSqr, vectorMultiply, visibleCompass, visibleGPS, visibleWatch, weaponAccessoriesCargo, weaponsItemsCargo)
  • Arma 3 version 1.24
    (allMines, Arma 3 Launcher, BIS_fnc_addVirtualBackpackCargo, BIS_fnc_addVirtualItemCargo, BIS_fnc_addVirtualMagazineCargo, BIS_fnc_addVirtualWeaponCargo, BIS_fnc_animateTaskWaypoint, BIS_fnc_arsenal, BIS_fnc_compatibleItems, BIS_fnc_getUnitInsignia, BIS_fnc_getVirtualBackpackCargo, BIS_fnc_getVirtualItemCargo, BIS_fnc_getVirtualMagazineCargo, BIS_fnc_getVirtualWeaponCargo, BIS_fnc_removeVirtualBackpackCargo, BIS_fnc_removeVirtualItemCargo, BIS_fnc_removeVirtualMagazineCargo, BIS_fnc_removeVirtualWeaponCargo, BIS_fnc_setUnitInsignia, BIS_fnc_VRCourseBallistics1, BIS_fnc_VRCourseBallistics2, BIS_fnc_VRCourseBallistics3, BIS_fnc_VRCourseBallistics4, BIS_fnc_VRCourseCommandingActions1, BIS_fnc_VRCourseCommandingActions2, BIS_fnc_VRCourseCommandingActions3, BIS_fnc_VRCourseCommandingBehaviour1, BIS_fnc_VRCourseCommandingBehaviour2, BIS_fnc_VRCourseCommandingBehaviour3, BIS_fnc_VRCourseCommandingMovement1, BIS_fnc_VRCourseCommandingMovement2, BIS_fnc_VRCourseCommandingVehicles1, BIS_fnc_VRCourseCommandingVehicles2, BIS_fnc_VRCourseCommandingVehicles3, BIS_fnc_VRCourseHeliAdvanced1, BIS_fnc_VRCourseHeliAdvanced2, BIS_fnc_VRCourseHeliAdvanced3, BIS_fnc_VRCourseHeliAdvanced4, BIS_fnc_VRCourseHeliAdvanced5, BIS_fnc_VRCourseHeliAdvanced6, BIS_fnc_VRCourseHeliBasics1, BIS_fnc_VRCourseHeliBasics2, BIS_fnc_VRCourseHeliBasics3, BIS_fnc_VRCourseHeliSlingload1, BIS_fnc_VRCourseHeliWeapons1, BIS_fnc_VRCourseHeliWeapons2, BIS_fnc_VRCourseHeliWeapons3, BIS_fnc_VRCourseHeliWeapons4, BIS_fnc_VRCourseLaunchers1, BIS_fnc_VRCourseLaunchers2, BIS_fnc_VRCourseLaunchers3, BIS_fnc_VRCoursePlaceables1, BIS_fnc_VRCoursePlaceables2, BIS_fnc_VRCoursePlaceables3, BIS_fnc_VRCourseTargetDesignation1, BIS_fnc_VRCourseTargetDesignation2, BIS_fnc_VRCourseTargetDesignation3, BIS_fnc_VRCourseWeaponHandlingA1, BIS_fnc_VRCourseWeaponHandlingA2, BIS_fnc_VRCourseWeaponHandlingA3, BIS_fnc_VRCourseWeaponHandlingB1, BIS_fnc_VRCourseWeaponHandlingB2, BIS_fnc_VRCourseWeaponHandlingB3, BIS_fnc_VRCourseWeaponHandlingC1, BIS_fnc_VRCourseWeaponHandlingC2, BIS_fnc_VRDrawBorder, BIS_fnc_VREffectKilled, BIS_fnc_VRHitpart, BIS_fnc_VRSpawnEffect, BIS_fnc_VRSpawnSelector, configClasses, detectedMines, disableUAVConnectability, enableUAVConnectability, isAutotest, isUAVConnectable, mineDetectedBy, reverse)
  • Arma 3 version 1.26
    (ctrlClassName, ctrlCreate, ctrlDelete, getCargoIndex, lockCameraTo, pushBack, setTimeMultiplier, timeMultiplier, vectorFromTo, vectorNormalized)
  • Arma 3 version 1.32
    (addBackpackGlobal, addMagazineAmmoCargo, addToRemainsCollector, addWeaponTurret, BIS_fnc_setMissionStatusSlot, BIS_fnc_showMissionStatus, ctrlModel, ctrlModelDirAndUp, ctrlModelScale, ctrlSetModel, ctrlSetModelDirAndUp, ctrlSetModelScale, deleteAt, deleteRange, deleteVehicleCrew, getDirVisual, getHit, getPosASLVisual, getPosATLVisual, getPosVisual, getPosWorld, isCollisionLightOn, isInRemainsCollector, isLightOn, modelToWorldVisual, removeBackpackGlobal, removeFromRemainsCollector, removeWeaponTurret, scriptNull, setCollisionLight, setPilotLight, setPosWorld, turretLocal, vectorDirVisual, vectorUpVisual, worldToModelVisual)
  • Arma 3 version 1.34
    (airDensityCurveRTD, airDensityRTD, allTurrets, Arma 3 Helicopters, BIS_fnc_didJIP, BIS_fnc_ffvUpdate, BIS_fnc_moduleSlingload, BIS_fnc_moduleSpawnAI, BIS_fnc_moduleSpawnAIOptions, BIS_fnc_moduleSpawnAIPoint, BIS_fnc_moduleSpawnAISectorTactic, canSlingLoad, collectiveRTD, difficultyEnabledRTD, enableAutoStartUpRTD, enableAutoTrimRTD, enablePersonTurret, enableRopeAttach, enableStressDamage, enginesIsOnRTD, enginesPowerRTD, enginesRpmRTD, enginesTorqueRTD, estimatedTimeLeft, fullCrew, getSlingLoad, getTrimOffsetRTD, isObjectRTD, isStressDamageEnabled, magazineTurretAmmo, numberOfEnginesRTD, ropeAttachedObjects, ropeAttachedTo, ropeAttachEnabled, ropeAttachTo, ropeCreate, ropeCut, ropeDestroy, ropeDetach, ropeEndPosition, ropeLength, ropes, ropeUnwind, ropeUnwound, rotorsForcesRTD, rotorsRpmRTD, serverCommandExecutable, setActualCollectiveRTD, setCustomWeightRTD, setMagazineTurretAmmo, setRotorBrakeRTD, setSlingLoad, setWantedRPMRTD, setWingForceScaleRTD, slingLoadAssistantShown, weightRTD, wingsForcesRTD)
  • Arma 3 version 1.36
    (BIS_fnc_configExtremes, BIS_fnc_openFieldManual, configProperties, getObjectDLC, getPersonUsedDLCs, setUnloadInCombat, shownChat)
  • Arma 3 version 1.38
    (addWeaponItem, allControls, allDisplays, allVariables, configSourceMod, getObjectMaterials, getObjectTextures, removeSecondaryWeaponItem, turretOwner)
  • Arma 3 version 1.40
    (append, configSourceModList, enableUAVWaypoints, groupOwner, setGroupOwner, waypointsEnabledUAV)
  • Arma 3 version 1.42
    (Arma 3 Dynamic Groups, Arma 3 Marksmen, Arma 3 MP End Game, Arma 3 Unusual process exit, BIS_fnc_DataTerminalAnimate, BIS_fnc_DataTerminalColor, BIS_fnc_disableRevive, BIS_fnc_dynamicGroups, BIS_fnc_garage, BIS_fnc_initVehicle, BIS_fnc_moduleHvtInit, BIS_fnc_moduleHvtObjective, BIS_fnc_moduleHvtObjectives, BIS_fnc_moduleHvtObjectivesInstance, BIS_fnc_reenableRevive, BIS_fnc_reviveAllowed, BIS_fnc_reviveBleedOut, BIS_fnc_reviveDamageReset, BIS_fnc_reviveDebug, BIS_fnc_reviveEhDammaged, BIS_fnc_reviveEhHandleDamage, BIS_fnc_reviveEhHandleHeal, BIS_fnc_reviveEhKilled, BIS_fnc_reviveEhRespawn, BIS_fnc_reviveEnabled, BIS_fnc_reviveGet3dIcons, BIS_fnc_reviveGetActionIcon, BIS_fnc_reviveIconControl, BIS_fnc_reviveInit, BIS_fnc_reviveIsValid, BIS_fnc_reviveIsValidSecure, BIS_fnc_reviveOnBeingRevived, BIS_fnc_reviveOnForcingRespawn, BIS_fnc_reviveOnState, BIS_fnc_reviveOnStateJIP, BIS_fnc_reviveSecureUnit, channelEnabled, controlsGroupCtrl, currentChannel, enableChannel, getPlayerChannel, getSuppression, isTurnedOut, isWeaponDeployed, isWeaponRested, leaderboardRequestRowsFriends, leaderboardsRequestUploadScore, leaderboardsRequestUploadScoreKeepBest, leaderboardState, setCurrentChannel, setSuppression)
  • Arma 3 version 1.44
    (diag activeMissionFSMs, diag activeSQFScripts, diag activeSQSScripts, sort)
  • Arma 3 version 1.46
    (lbSetSelectColor, lbSetSelectColorRight, profileNameSteam)
  • Arma 3 version 1.48
    (allPlayers, arrayIntersect, BIS_fnc_unitHeadgear, configHierarchy, currentNamespace, currentThrowable, getObjectViewDistance, isObjectHidden, param, params, roleDescription, serverName, setGroupIdGlobal, weaponInertia, worldSize)
  • Arma 3 version 1.50
    (AGLToASL, Arma 3 CfgRemoteExec, Arma 3 Remote Execution, ASLToAGL, didJIP, didJIPOwner, distance2D, getAllHitPointsDamage, getHitIndex, getModelInfo, getObjectType, joinString, lineIntersectsSurfaces, objectParent, remoteExec, remoteExecCall, setHitIndex, splitString, targetKnowledge)
  • Arma 3 version 1.51
    (Arma 3 CfgCommands)
  • Arma 3 version 1.52
    (ctrlAngle, disableNVGEquipment, disableRemoteSensors, getRemoteSensorsDisabled, magazinesAllTurrets, shownHUD)
  • Arma 3 version 1.54
    (allowSprint, Arma 3 Vehicle Weapon Switching, BIS_fnc_EGObjectiveVisualizer, BIS_fnc_EGObjectiveVisualizerDraw, BIS_fnc_EGSpectator, BIS_fnc_EGSpectatorCamera, enableStamina, flagSide, flagTexture, getAnimAimPrecision, getAnimSpeedCoef, getCustomAimCoef, getMousePosition, getStamina, inPolygon, isAimPrecisionEnabled, isEqualType, isEqualTypeAll, isEqualTypeAny, isEqualTypeArray, isEqualTypeParams, isSprintAllowed, isStaminaEnabled, nearestTerrainObjects, setAnimSpeedCoef, setCustomAimCoef, setObjectMaterialGlobal, setStamina, setStaminaScheme)
  • Arma 3 version 1.58
    (allCutLayers, animateSource, animationNames, animationSourcePhase, Arma 3 Tasks Overhaul, BIS_fnc_3DENNotification, BIS_fnc_diagObjectPerformance, BIS_fnc_getArea, BIS_fnc_groupFromNetId, BIS_fnc_initSliderValue, BIS_fnc_netId, BIS_fnc_objectFromNetId, BIS_fnc_sunriseSunsetTime, canSuspend, configSourceAddonList, createSimpleObject, ctrlParentControlsGroup, diag codePerformance, difficultyOption, displayParent, drawPolygon, getCameraViewDirection, getUnitLoadout, getUnitTrait, hideSelection, inArea, moonPhase, roadAt, selectionNames, setSimpleTaskAlwaysVisible, setSimpleTaskCustomData, setSimpleTaskType, setTaskMarkerOffset, setUnitLoadout, setUnitTrait, setWaypointForceBehaviour, sideAmbientLife, sideEmpty, taskAlwaysVisible, taskCustomData, taskMarkerOffset, taskType, waypointForceBehaviour)
  • Arma 3 version 1.60
    (Arma 3 Pixel Grid System, BIS_fnc_exportEditorPreviews, BIS_fnc_showRespawnMenuDisableItem, commandSuppressiveFire, doSuppressiveFire, getTerrainGrid, pixelGrid, pixelH, pixelW, screenshot, shownScoretable, showScoretable, useAISteeringComponent, userInputDisabled)
  • Arma 3 version 1.62
    (addOwnedMine, addPlayerScores, Arma 3 Revive, BIS_fnc_adjustSimpleObject, BIS_fnc_createSimpleObject, BIS_fnc_EXP camp addTickets, BIS_fnc_EXP camp balanceGroup, BIS_fnc_EXP camp checkpoint, BIS_fnc_EXP camp dynamicAISkill, BIS_fnc_EXP camp getCinematicMode, BIS_fnc_EXP camp getPlayersGroup, BIS_fnc_EXP camp guidedProjectile, BIS_fnc_EXP camp hasMissionStarted, BIS_fnc_EXP camp IFF, BIS_fnc_EXP camp initCharacter, BIS_fnc_EXP camp initClasses, BIS_fnc_EXP camp initDifficulty, BIS_fnc_EXP camp lobby, BIS_fnc_EXP camp lobby clearVars, BIS_fnc_EXP camp lobby ctrlSetColor, BIS_fnc_EXP camp lobby findHost, BIS_fnc_EXP camp lobby getHostSettings, BIS_fnc_EXP camp lobby getPlayerSquadName, BIS_fnc_EXP camp lobby go, BIS_fnc_EXP camp lobby intro, BIS_fnc_EXP camp lobby launch, BIS_fnc_EXP camp lobby loop, BIS_fnc_EXP camp lobby missionCountdown, BIS_fnc_EXP camp lobby onLoad, BIS_fnc_EXP camp lobby onUnLoad, BIS_fnc_EXP camp lobby playMissionVideo, BIS_fnc_EXP camp lobby serverPing, BIS_fnc_EXP camp lobby serverUpdate, BIS_fnc_EXP camp lobby structuredText, BIS_fnc_EXP camp lobby UIMilitaryManager, BIS_fnc_EXP camp lobby UIMissionCountdown, BIS_fnc_EXP camp lobby UIMissionManager, BIS_fnc_EXP camp lobby UIOverlayManager, BIS_fnc_EXP camp lobby UIProgressManager, BIS_fnc_EXP camp lobby UISettingsManager, BIS_fnc_EXP camp lobby updateHostSettings, BIS_fnc_EXP camp lobby updateIntel, BIS_fnc_EXP camp lobby updateMilitaryEfficiency, BIS_fnc_EXP camp lobby updatePlayers, BIS_fnc_EXP camp lobby updatePlayerStatus, BIS_fnc_EXP camp manager, BIS_fnc_EXP camp manager getState, BIS_fnc_EXP camp manager onPlayerRegistered, BIS_fnc_EXP camp manager setState, BIS_fnc_EXP camp manager triggerEvent, BIS_fnc_EXP camp playerChecklist, BIS_fnc_EXP camp playSubtitles, BIS_fnc_EXP camp playTimelineVideo, BIS_fnc_EXP camp replaceVehicles, BIS_fnc_EXP camp setCinematicMode, BIS_fnc_EXP camp setSkill, BIS_fnc_EXP camp SITREP, BIS_fnc_holdActionAdd, BIS_fnc_holdActionRemove, BIS_fnc_isThrowable, BIS_fnc_replaceWithSimpleObject, BIS_fnc_simpleObjectData, canVehicleCargo, createMPCampaignDisplay, ctrlSetAngle, ctrlSetFontHeightSecondary, ctrlSetFontSecondary, enableAimPrecision, enableVehicleCargo, flyInHeightASL, forcedMap, getAimingCoef, getAllOwnedMines, getContainerMaxLoad, getMissionDLCs, getShotParents, getVehicleCargo, getWeaponSway, isVehicleCargo, missionDifficulty, modParams, openDLCPage, pixelGridBase, pixelGridNoUIScale, removeAllOwnedMines, removeOwnedMine, setVehicleCargo, tvSetPictureColorDisabled, tvSetPictureColorSelected, tvSetPictureRight, tvSetPictureRightColor, tvSetPictureRightColorDisabled, tvSetPictureRightColorSelected, vehicleCargoEnabled)
  • Arma 3 version 1.64
    (actionIDs, actionParams, BIS_fnc_switchLamp, diag activeScripts, enableAudioFeature, forceFollowRoad, getAllEnvSoundControllers, getAllSoundControllers, getEnvSoundController, getPilotCameraDirection, getPilotCameraPosition, getPilotCameraRotation, getPilotCameraTarget, getSoundController, getSoundControllerResult, hasPilotCamera, setPilotCameraDirection, setPilotCameraRotation, setPilotCameraTarget, unitAimPosition, unitAimPositionVisual, unitIsUAV, useAIOperMapObstructionTest, visibleScoretable)
  • Arma 3 version 1.66
    (BIS_fnc_attachToRelative, BIS_fnc_vectorDirAndUpRelative, BIS_fnc_weaponDirectionRelative, inAreaArray, isMultiplayerSolo, isRemoteExecuted, selectMax, selectMin, setShotParents, toFixed)
  • Arma 3 version 1.68
    (allSimpleObjects, canTriggerDynamicSimulation, deleteGroupWhenEmpty, dynamicSimulationDistance, dynamicSimulationDistanceCoef, dynamicSimulationEnabled, dynamicSimulationSystemEnabled, enableDynamicSimulation, enableDynamicSimulationSystem, enableWeaponDisassembly, environmentEnabled, flagAnimationPhase, isGroupDeletedWhenEmpty, isRemoteExecutedJIP, isSimpleObject, parseSimpleArray, setConvoySeparation, setDriveOnPath, setDynamicSimulationDistance, setDynamicSimulationDistanceCoef, setFeatureType, setFlagAnimationPhase, setVelocityModelSpace, terrainIntersectAtASL, triggerDynamicSimulation)
  • Arma 3 version 1.70
    (admin, airplaneThrottle, ammoOnPylon, animateBay, animatePylon, Arma 3 Jets, BIS_fnc_admin, BIS_fnc_AircraftFoldingWings, BIS_fnc_AircraftTailhookAi, confirmSensorTarget, ctAddHeader, ctAddRow, ctClear, ctCurSel, ctData, ctFindHeaderRows, ctFindRowHeader, ctHeaderControls, ctHeaderCount, ctRemoveHeaders, ctRemoveRows, ctRowControls, ctRowCount, ctSetCurSel, ctSetData, ctSetHeaderTemplate, ctSetRowTemplate, ctSetValue, ctValue, endl, forceFlagTexture, forgetTarget, getCursorObjectParams, getForcedFlagTexture, getPylonMagazines, getUserMFDValue, isDamageAllowed, modelToWorldVisualWorld, modelToWorldWorld, remoteExecutedOwner, reportRemoteTarget, set3DENLogicType, setAirplaneThrottle, setAmmoOnPylon, setPylonLoadout, setPylonsPriority, setUserMFDValue, setVehicleRadar, setVehicleReceiveRemoteTargets, setVehicleReportOwnPosition, setVehicleReportRemoteTargets, targets, vehicleReceiveRemoteTargets, vehicleReportOwnPosition, vehicleReportRemoteTargets)
  • Arma 3 version 1.72
    (addForce, addTorque, Arma 3 MP Combat Patrol, BIS_fnc_CPDummy, BIS_fnc_CPFindEmptyPosition, BIS_fnc_CPInit, BIS_fnc_CPLog, BIS_fnc_CPPickSafeDir, BIS_fnc_CPSafeAzimuths, BIS_fnc_CPSendReinforcements, BIS_fnc_CPSpawnGarrisonGrp, BIS_fnc_CPWaitUntil, BIS_fnc_laptopInit, BIS_fnc_laptopPlayVideo, enableInfoPanelComponent, enableVehicleSensor, getCompatiblePylonMagazines, infoPanel, infoPanelComponentEnabled, infoPanelComponents, infoPanels, isVehicleRadarOn, isVehicleSensorEnabled, listRemoteTargets, listVehicleSensors, setInfoPanel, vectorModelToWorld, vectorModelToWorldVisual, vectorWorldToModel, vectorWorldToModelVisual)
  • Arma 3 version 1.76
    (allAirports, BIS_fnc_allTurrets, BIS_fnc_carAlarm, BIS_fnc_createRuin, BIS_fnc_firedBombDemine, BIS_fnc_getCloudletParams, BIS_fnc_initInspectable, BIS_fnc_initLeaflet, BIS_fnc_moduleCivilianPresence, BIS_fnc_moduleCivilianPresenceSafeSpot, BIS_fnc_moduleCivilianPresenceUnit, BIS_fnc_moduleEditTerrainObject, BIS_fnc_moduleHideTerrainObjects, BIS_fnc_setObjectShotParents, BIS_fnc_showAANArticle, BIS_fnc_smoothStep, BIS_fnc_timeline cleanup, BIS_fnc_timeline deleted, BIS_fnc_timeline finish, BIS_fnc_timeline getAlpha, BIS_fnc_timeline getCurrentTime, BIS_fnc_timeline getInterpMode, BIS_fnc_timeline getLength, BIS_fnc_timeline getPlayFromStart, BIS_fnc_timeline getPlayRate, BIS_fnc_timeline getPlayTime, BIS_fnc_timeline getPosition, BIS_fnc_timeline getSimulatedCurves, BIS_fnc_timeline getStopTime, BIS_fnc_timeline getTimeLeft, BIS_fnc_timeline init, BIS_fnc_timeline isFinished, BIS_fnc_timeline isLooping, BIS_fnc_timeline isPaused, BIS_fnc_timeline isPlaying, BIS_fnc_timeline isReverse, BIS_fnc_timeline play, BIS_fnc_timeline setInterpMode, BIS_fnc_timeline setLength, BIS_fnc_timeline setLoop, BIS_fnc_timeline setPause, BIS_fnc_timeline setPlayRate, BIS_fnc_timeline setPosition, BIS_fnc_timeline setReverse, BIS_fnc_timeline simulateCurves, BIS_fnc_timeline stop, BIS_fnc_timeline tick, BIS_fnc_wpDemine, drawTriangle, isUIContext, selectRandomWeighted)
  • Arma 3 version 1.78
    (BIS_fnc_animatedBriefing, BIS_fnc_animatedOpening, BIS_fnc_animatedScreen, BIS_fnc_animatePicture, BIS_fnc_berp, BIS_fnc_berpVector, BIS_fnc_bezierInterpolate, BIS_fnc_bezierInterpolateVector, BIS_fnc_blinkMarker, BIS_fnc_bounceIn, BIS_fnc_bounceInOut, BIS_fnc_bounceInOutVector, BIS_fnc_bounceInVector, BIS_fnc_bounceOut, BIS_fnc_bounceOutVector, BIS_fnc_cancelMarker, BIS_fnc_changeColorMarker, BIS_fnc_clerp, BIS_fnc_colorMarker, BIS_fnc_controlPoint compute, BIS_fnc_controlPoint computeOwnerKey, BIS_fnc_controlPoint edenAttributesChanged, BIS_fnc_controlPoint edenConnectionChanged, BIS_fnc_controlPoint edenDragged, BIS_fnc_controlPoint edenIsSelected, BIS_fnc_controlPoint edenRegisteredToWorld, BIS_fnc_controlPoint edenUnregisteredFromWorld, BIS_fnc_controlPoint getOwnerKey, BIS_fnc_controlPoint isArrive, BIS_fnc_controlPoint setIsArrive, BIS_fnc_createTooltip, BIS_fnc_easeIn, BIS_fnc_easeInOut, BIS_fnc_easeInOutVector, BIS_fnc_easeInVector, BIS_fnc_easeOut, BIS_fnc_easeOutVector, BIS_fnc_eventTimeline, BIS_fnc_getBorderMarkers, BIS_fnc_getMarkers, BIS_fnc_getMarkerState, BIS_fnc_hermite, BIS_fnc_hermiteVector, BIS_fnc_hideMarker, BIS_fnc_hideMarkerArray, BIS_fnc_holdKey, BIS_fnc_interpolate, BIS_fnc_interpolateConstant, BIS_fnc_interpolateVector, BIS_fnc_interpolateVectorConstant, BIS_fnc_inverseLerp, BIS_fnc_key compute, BIS_fnc_key computeOwnerCurve, BIS_fnc_key computeTime, BIS_fnc_key edenAreControlPointsLocked, BIS_fnc_key edenAttributesChanged, BIS_fnc_key edenConnectionChanged, BIS_fnc_key edenDragged, BIS_fnc_key edenIsSelected, BIS_fnc_key edenRegisteredToWorld, BIS_fnc_key edenUnregisteredFromWorld, BIS_fnc_key getArriveControlPoint, BIS_fnc_key getArriveTangent, BIS_fnc_key getArriveTangentWeight, BIS_fnc_key getConfigTime, BIS_fnc_key getFOV, BIS_fnc_key getInterpMode, BIS_fnc_key getLeaveControlPoint, BIS_fnc_key getLeaveTangent, BIS_fnc_key getLeaveTangentWeight, BIS_fnc_key getOwnerCurve, BIS_fnc_key getTime, BIS_fnc_key getValue, BIS_fnc_key isFloat, BIS_fnc_key isVector, BIS_fnc_key setArriveTangent, BIS_fnc_key setArriveTangentWeight, BIS_fnc_key setInterpMode, BIS_fnc_key setLeaveTangent, BIS_fnc_key setLeaveTangentWeight, BIS_fnc_key setTime, BIS_fnc_key setValue, BIS_fnc_keyframeAnimation deltaTime, BIS_fnc_keyframeAnimation init, BIS_fnc_lerpVector, BIS_fnc_lookAtArray, BIS_fnc_lookAtArrayEH, BIS_fnc_missionSelector, BIS_fnc_moveMarker, BIS_fnc_quinticIn, BIS_fnc_quinticInOut, BIS_fnc_quinticInOutVector, BIS_fnc_quinticInVector, BIS_fnc_quinticOut, BIS_fnc_quinticOutVector, BIS_fnc_resizeMarker, BIS_fnc_richCurve compute, BIS_fnc_richCurve computeCurveArcLength, BIS_fnc_richCurve computeKeys, BIS_fnc_richCurve computeOwnerTimeline, BIS_fnc_richCurve computeSimulatedObjects, BIS_fnc_richCurve edenAttributesChanged, BIS_fnc_richCurve edenBakeCurve3D, BIS_fnc_richCurve edenComputeNearestSegment, BIS_fnc_richCurve edenConnectionChanged, BIS_fnc_richCurve edenDragged, BIS_fnc_richCurve edenDrawControlPoints3D, BIS_fnc_richCurve edenDrawCurve3D, BIS_fnc_richCurve edenIsSelected, BIS_fnc_richCurve edenMarkStateDirty, BIS_fnc_richCurve edenTick, BIS_fnc_richCurve getCurveLength, BIS_fnc_richCurve getCurvePoints, BIS_fnc_richCurve getCurveValueFloat, BIS_fnc_richCurve getCurveValueVector, BIS_fnc_richCurve getFirstKey, BIS_fnc_richCurve getKeyFromIndex, BIS_fnc_richCurve getKeyIndex, BIS_fnc_richCurve getKeys, BIS_fnc_richCurve getKeysAtTime, BIS_fnc_richCurve getKeyTime, BIS_fnc_richCurve getLastKey, BIS_fnc_richCurve getLookAtPosition, BIS_fnc_richCurve getNextKey, BIS_fnc_richCurve getOrientationMode, BIS_fnc_richCurve getOwnerTimeline, BIS_fnc_richCurve getPreviousKey, BIS_fnc_richCurve getSimulatedObjects, BIS_fnc_richCurve getTimeRange, BIS_fnc_richCurve isTimeInSeconds, BIS_fnc_richCurve numKeys, BIS_fnc_richCurve reset, BIS_fnc_richCurve resetKeysEventState, BIS_fnc_richCurve setKeys, BIS_fnc_richCurve setOrientationMode, BIS_fnc_rotateMarker, BIS_fnc_scaleAndTranslate, BIS_fnc_shakeMap, BIS_fnc_shakeMapEH, BIS_fnc_showMarker, BIS_fnc_showMarkerArray, BIS_fnc_simpleMoveMarker, BIS_fnc_slerp, BIS_fnc_timeline edenAttributesChanged, BIS_fnc_timeline edenConnectionChanged, BIS_fnc_timeline edenDeleted, BIS_fnc_timeline edenDragged, BIS_fnc_timeline edenInit, BIS_fnc_timeline edenIsSelected, BIS_fnc_zoomLock, BIS_fnc_zoomLockEH, BIS_fnc_zoomOnArea, BIS_fnc_zoomUnlock, ctrlTextWidth, getMusicPlayedTime, getUserMFDText, isLaserOn, openSteamApp, setUserMFDText)
  • Arma 3 version 1.82
    (a hash b, BIS_fnc_randomPosIntersection, ctrlSetPixelPrecision, diag lightNewLoad, diag setLightNew, disableMapIndicators, findIf, getPlateNumber, setPlateNumber)
  • Arma 3 version 1.84
    (BIS_fnc_BoatRack01ActionAdd, BIS_fnc_BoatRack01ActionRemove, BIS_fnc_BoatRack01AdjustZOffset, BIS_fnc_BoatRack01CanExetuteAction, BIS_fnc_BoatRack01CanProgressAction, BIS_fnc_BoatRack01Init, BIS_fnc_BoatRack01InitAdjustZOffsets, BIS_fnc_Destroyer01AnimateHangarDoors, BIS_fnc_Destroyer01EdenDelete, BIS_fnc_Destroyer01EdenInit, BIS_fnc_Destroyer01GetShipPart, BIS_fnc_Destroyer01HandleDamage, BIS_fnc_Destroyer01Init, BIS_fnc_Destroyer01InitHullNumbers, BIS_fnc_Destroyer01OperateHangarDoors, BIS_fnc_Destroyer01PlayHangarDoorSound, BIS_fnc_Destroyer01PosUpdate, calculatePlayerVisibilityByFriendly, ctrlAnimateModel, ctrlAnimationPhaseModel, getCalculatePlayerVisibilityByFriendly)
  • Arma 3 version 1.85
    (getCustomSoundController, getCustomSoundControllerCount, setCustomSoundController)
  • Arma 3 version 1.86
    (Arma 3 MP Warlords, BIS_fnc_3DENExportSQF, BIS_fnc_CalculateDateTime, BIS_fnc_CompareDateTimes, BIS_fnc_IsDateTimeNewer, BIS_fnc_priorityQueue GetHighestPriority, BIS_fnc_priorityQueue GetLowestPriority, BIS_fnc_priorityQueue Init, BIS_fnc_priorityQueue IsEmpty, BIS_fnc_priorityQueue IsFull, BIS_fnc_priorityQueue PopItem, BIS_fnc_priorityQueue PushItem, BIS_fnc_WLAICore, BIS_fnc_WLAIPathSegmentation, BIS_fnc_WLAIPurchases, BIS_fnc_WLAircraftArrival, BIS_fnc_WLAirdrop, BIS_fnc_WLAISectorScan, BIS_fnc_WLCalculateIncome, BIS_fnc_WLCalculateSectorConnections, BIS_fnc_WLClientInit, BIS_fnc_WLDebug, BIS_fnc_WLDefenceSetup, BIS_fnc_WLDropPurchase, BIS_fnc_WLFundsInfo, BIS_fnc_WLGarrisonRetreat, BIS_fnc_WLInit, BIS_fnc_WLInSectorArea, BIS_fnc_WLLoadoutApply, BIS_fnc_WLLoadoutGrab, BIS_fnc_WLMostVotedSector, BIS_fnc_WLNavalArrival, BIS_fnc_WLOpenArsenal, BIS_fnc_WLOSD, BIS_fnc_WLOutlineIcons, BIS_fnc_WLPlayersTracking, BIS_fnc_WLPlayersTrackingServer, BIS_fnc_WLPurchaseMenu, BIS_fnc_WLRandomPosRect, BIS_fnc_WLRecalculateServices, BIS_fnc_WLRemovalHandle, BIS_fnc_WLReputation, BIS_fnc_WLRequestFastTravel, BIS_fnc_WLRequestFundsTransfer, BIS_fnc_WLRequestPurchase, BIS_fnc_WLRequestSectorScan, BIS_fnc_WLRequestVotingReset, BIS_fnc_WLSectorFundsPayoff, BIS_fnc_WLSectorHandle, BIS_fnc_WLSectorHandleServer, BIS_fnc_WLSectorIconUpdate, BIS_fnc_WLSectorInit, BIS_fnc_WLSectorListing, BIS_fnc_WLSectorPopulate, BIS_fnc_WLSectorScanHandle, BIS_fnc_WLSectorsCommonInit, BIS_fnc_WLSectorSelectionEnd, BIS_fnc_WLSectorSelectionHandle, BIS_fnc_WLSectorSelectionHandleServer, BIS_fnc_WLSectorSelectionStart, BIS_fnc_WLSectorsSetup, BIS_fnc_WLSectorTaskHandle, BIS_fnc_WLSectorUpdate, BIS_fnc_WLSeizingBarHandle, BIS_fnc_WLSendResponseTeam, BIS_fnc_WLShowInfo, BIS_fnc_WLSideToFaction, BIS_fnc_WLSmoothText, BIS_fnc_WLSoundMsg, BIS_fnc_WLSubroutine purchaseMenuAssetAvailability, BIS_fnc_WLSubroutine purchaseMenuGetUIScale, BIS_fnc_WLSubroutine purchaseMenuHandleDLC, BIS_fnc_WLSubroutine purchaseMenuRefresh, BIS_fnc_WLSubroutine purchaseMenuSetAssetDetails, BIS_fnc_WLSubroutine purchaseMenuSetItemsList, BIS_fnc_WLSyncTime, BIS_fnc_WLUpdateAO, BIS_fnc_WLVarsInit, BIS_fnc_WLVehicleHandle, BIS_fnc_WLVotingBarHandle)
  • Arma 3 version 1.92
    (bezierInterpolation, BIS_fnc_mapGridSize, BIS_fnc_markerToString, BIS_fnc_stringToMarker, BIS_fnc_stringToMarkerLocal, ctrlSetPositionH, ctrlSetPositionW, ctrlSetPositionX, ctrlSetPositionY, customWaypointPosition, decayGraphValues, getGraphValues, matrixMultiply, matrixTranspose, missileTarget, missileTargetPos, setBehaviourStrong, setMissileTarget, setMissileTargetPos, triggerAmmo, vectorLinearConversion)
  • Arma 3 version 1.95
    (BIS_fnc_3DENMissionStats, BIS_fnc_compatibleMagazines, BIS_fnc_parseNumberSafe, BIS_fnc_respawnBackpack, BIS_fnc_setCustomSoundController, BIS_fnc_spawnOrdered, BIS_fnc_WLArsenalFilter, BIS_fnc_WLParseAssetList, BIS_fnc_WLSyncedTime)

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