Štěstí ve hře

“Games that include an element of luck are approachable and winnable by a wider audience.”

“Random element prevents us from mastering the game, because making the same exact decisions may lead to different outcomes.”

“Random elements that occasionally allow a less experienced player to win (or at least offer an advantage) keep these players interested for longer in two ways. First, there is always the chance of victory. Second, the sting of defeat is lessened when a player can blame her own bad luck.”

Challenges For Game Designers

Puzzle

Solving a puzzle almost always means bringing elements together in a way that gives all the parts a more cohesive meaning. Another important way to guide a puzzle solver toward the solution is by having the puzzle unfold gradually, with a series of “aha moments.”

Challenges for Game Designers

Poměr štěstí ku počtu voleb

“Po dostatečném množství voleb štěstí ustoupí do pozadí a zkušenější hráč obecně vždy vyhraje. Naopak, pokud chcete do hry zahrnout více štěstí, redukujte celkové množství rozhodnutí.”

Škola game designu Iana Schreibera: level 7